vehicle assembly station blueprints

[Category: component]

inert frame

A four sided metallic frame. Quality: 0 Requirements for inert frame * Requires inert metal x4 (0) -- 100% of project quality Total complexity for this project: 15.0

auto-inflating tires

A set of thick rubber sheets, arranged in pairs and all appearing to have an internal pump and valve system, much like those found on emergency survival rafts. Quality: 0 Requirements for auto-inflating tires * Requires refined elastomer x4 (0) -- 70% of project quality * Requires inert metal x1 (56) -- 10% of project quality * Requires any energy x2 (19) -- 20% of project quality Total complexity for this project: 16.0

light electric engine

An electric engine is an electrical machine that converts electrical energy into mechanical energy. This one is more suited for propulsion of smaller vehicles. Quality: 0 Requirements for light electric engine * Requires weak power emitter x2 (0) -- 40% of project quality * Requires inert metal x4 (56) -- 20% of project quality * Requires crummy gear assembly x1 (0) -- 20% of project quality * Requires inert casing x2 (0) -- 20% of project quality Total complexity for this project: 21.0

crummy gear assembly

Flecks of rust and patches of old grease spot most of this antiquated set of interfacing parts. Quality: 0 Requirements for crummy gear assembly * Requires inert metal x6 (56) -- 100% of project quality Total complexity for this project: 14.0

aircraft landing gear

A landing gear is the undercarriage of an aircraft. It supports the craft when it is not flying, allowing it to take off, land and usually to taxi without damage. Quality: 0 Requirements for aircraft landing gear * Requires auto-inflating tires x1 (0) -- 40% of project quality * Requires inert metal x1 (56) -- 10% of project quality * Requires inert wiring x1 (0) -- 10% of project quality * Requires solid-phase alloy x3 (0) -- 40% of project quality Total complexity for this project: 24.0

vehicle body plating

A large sheet of lightweight but sturdy metallic material. Quality: 0 Requirements for vehicle body plating * Requires inert metal x3 (56) -- 50% of project quality * Requires solid-phase metal x2 (0) -- 50% of project quality Total complexity for this project: 12.5

welded vehicle armor

A heavy plate of thick welded sheets of metal, covered in ridges and striations. Ugly, but it does the job. Quality: 0 Requirements for welded vehicle armor * Requires inert metal x4 (56) -- 50% of project quality * Requires solid-phase alloy x2 (0) -- 50% of project quality Total complexity for this project: 15.0

single driver cockpit

A cramped control area, bulging with interface devices and monitors. Quality: 0 Requirements for single driver cockpit * Requires weak power emitter x1 (0) -- 25% of project quality * Requires inert metal x3 (56) -- 30% of project quality * Requires inert wiring x3 (0) -- 10% of project quality * Requires solid-phase metal x4 (0) -- 25% of project quality * Requires fiber cloth x2 (0) -- 10% of project quality Total complexity for this project: 35.0

crawler track

A continuous band of tread driven by two or more wheels, usually used as propulsion for tanks or other heavy vehicles used on uneven terrain. Quality: 0 Requirements for crawler track * Requires refined elastomer x6 (0) -- 60% of project quality * Requires inert metal x3 (56) -- 40% of project quality Total complexity for this project: 15.0

medium electric engine

Sophisticated hybrid technology that originated centuries ago has been codified and refined, one of the later designs cemented in this engine. While fairly low-tech as far as the space-age technology goes, the engine stands up to the plate with its reliable, simple production of electricity. Quality: 0 Requirements for medium electric engine * Requires medium power emitter x2 (0) -- 40% of project quality * Requires crummy gear assembly x1 (0) -- 20% of project quality * Requires solid-phase alloy x4 (0) -- 20% of project quality * Requires inert casing x2 (0) -- 20% of project quality Total complexity for this project: 21.0

small cargo bay

A small room capable of holding a decent ammount of cargo. Quality: 0 Requirements for small cargo bay * Requires solid-phase metal x10 (0) -- 70% of project quality * Requires high-grade wiring x2 (0) -- 30% of project quality Total complexity for this project: 35.0

[Category: vehicle]

12T-LL transport truck

A basic model of truck invented and used before the dawn of space travel. A compartment in the front houses the driver, while a bed in the back can carry a large amount of cargo. There is one tradeoff to this ubiquitous vehicle - it is quite noisy. The 12T-LL transport truck can be loaded and accepts shipping container, any robot, any starship chassis component as targets for loading. Durability: [||||||||||] [100/100] Fuel tank: [||||||||||] [100/100] Modules: nothing. 100 / 100 module capacity remaining. The 12T-LL transport truck is unowned and can be claimed by a hacker. Requirements for 12T-LL transport truck * Requires auto-inflating tires x1 (0) -- 20% of project quality * Requires single driver cockpit x1 (0) -- 20% of project quality * Requires light electric engine x1 (0) -- 20% of project quality * Requires inert frame x1 (0) -- 20% of project quality * Requires vehicle body plating x4 (0) -- 20% of project quality Total complexity for this project: 44.0

sandcrawler armored carrier

A mammoth cargo carrier. It is slow, but heavily armored. The sandcrawler armored carrier can be loaded and accepts shipping container, any robot, any starship chassis component as targets for loading. Durability: [||||||||||] [100/100] Fuel tank: [||||||||||] [500/500] Modules: nothing. 100 / 100 module capacity remaining. The sandcrawler armored carrier is unowned and can be claimed by a hacker. Requirements for sandcrawler armored carrier * Requires single driver cockpit x1 (0) -- 20% of project quality * Requires light electric engine x2 (0) -- 15% of project quality * Requires inert frame x2 (0) -- 15% of project quality * Requires welded vehicle armor x3 (0) -- 15% of project quality * Requires crawler track x2 (0) -- 15% of project quality * Requires vehicle body plating x6 (0) -- 20% of project quality Total complexity for this project: 57.0

vertibird

The standard in vertical-take-off-and-landing (VTOL) craft among the outer colony worlds. A modest cargo capacity and sizeable fuel tank round this general purpose aircraft out. Durability: [||||||||||] [200/200] Fuel tank: [||||||||||] [80/80] Modules: nothing. 100 / 100 module capacity remaining. The vertibird is unowned and can be claimed by a hacker. Requirements for vertibird * Requires light electric engine x2 (0) -- 25% of project quality * Requires aircraft landing gear x3 (0) -- 20% of project quality * Requires solid-phase alloy x4 (0) -- 15% of project quality * Requires inert frame x2 (0) -- 20% of project quality * Requires vehicle body plating x5 (0) -- 20% of project quality Total complexity for this project: 43.0

quad-tracked terraformer platform

Durability: [||||||||||] [100/100] Fuel tank: [||||||||||] [10/10] Modules: nothing. 100 / 100 module capacity remaining. The quad-tracked terraformer platform is unowned and can be claimed by a hacker. Requirements for quad-tracked terraformer platform * Requires medium electric engine x2 (0) -- 20% of project quality * Requires single driver cockpit x1 (0) -- 20% of project quality * Requires inert frame x3 (0) -- 20% of project quality * Requires crawler track x4 (0) -- 20% of project quality * Requires vehicle body plating x10 (0) -- 20% of project quality Total complexity for this project: 49.0

8T-RL escort vehicle

A small wheeled armored vehicle designed to protect slower, poorly-armed vehicles. Durability: [||||||||||] [250/250] Fuel tank: [||||||||||] [200/200] Modules: nothing. 200 / 200 module capacity remaining. The 8T-RL escort vehicle is unowned and can be claimed by a hacker. Requirements for 8T-RL escort vehicle * Requires auto-inflating tires x1 (0) -- 20% of project quality * Requires solid-phase metal x2 (0) -- 10% of project quality * Requires light electric engine x1 (0) -- 20% of project quality * Requires solid-phase alloy x3 (0) -- 30% of project quality * Requires inert frame x1 (0) -- 20% of project quality Total complexity for this project: 36.0

stormy dorg jetcycle

A kickin' rad stormy dorg brand jetcycle, the kind you see on posters on the walls of every aspiring teenager. Fitted with chrome control surfaces and thrust nozzles, it's a delight to look at. Fast no doubt, as well. Durability: [||||||||||] [100/100] Fuel tank: [||||||||||] [120/120] Modules: nothing. 0 / 0 module capacity remaining. The stormy dorg jetcycle is unowned and can be claimed by a hacker. Requirements for stormy dorg jetcycle * Requires supermagnetic alloy x2 (0) -- 20% of project quality * Requires inert wiring x4 (0) -- 5% of project quality * Requires solid-phase alloy x2 (0) -- 15% of project quality * Requires inert frame x1 (0) -- 15% of project quality * Requires rare earth metal x3 (0) -- 15% of project quality * Requires inert casing x1 (0) -- 15% of project quality * Requires vehicle body plating x2 (0) -- 15% of project quality Total complexity for this project: 35.0

CR-22 painting rig

A crawler with several paint nozzles mounted forward of the driver's seat. The CR-22 painting rig can be loaded and accepts as targets for loading. Durability: [||||||||||] [100/100] Fuel tank: [||||||||||] [125/125] Modules: nothing. 100 / 100 module capacity remaining. The CR-22 painting rig is unowned and can be claimed by a hacker. Requirements for CR-22 painting rig * Requires hi-torque servomotor x1 (0) -- 20% of project quality * Requires small cargo bay x1 (0) -- 30% of project quality * Requires light electric engine x1 (0) -- 30% of project quality * Requires crawler track x1 (0) -- 20% of project quality Total complexity for this project: 25.0

18T-GL gun platform

A large, lumbering heavy weapons platform. Armored plates cover its chassis and it's tough synth-weave treads are designed to maneuver (slowly) over virtually any hard terrain as long as it's not underwater. It is perhaps not as agile or versatile as the 16T-BL but its certainly capable of delivering a much bigger punch when the proper weapon is mounted. Durability: [||||||||||] [900/900] Fuel tank: [||||||||||] [300/300] Modules: nothing. 400 / 400 module capacity remaining. The 18T-GL gun platform is unowned and can be claimed by a hacker. Requirements for 18T-GL gun platform * Requires single driver cockpit x2 (0) -- 15% of project quality * Requires medium electric engine x3 (0) -- 20% of project quality * Requires inert frame x2 (0) -- 10% of project quality * Requires welded vehicle armor x9 (0) -- 25% of project quality * Requires crawler track x2 (0) -- 15% of project quality * Requires vehicle body plating x6 (0) -- 15% of project quality Total complexity for this project: 63.0

supermarine silhouette

A streamlined turboprop fighter aircraft run by a quiet hi-torque electric engine, painted olive green and adorned with antiquated british roundels and icons. Reminescent of the days when man was still planet-bound. Durability: [||||||||||] [300/300] Fuel tank: [||||||||||] [500/500] Modules: nothing. 225 / 225 module capacity remaining. The supermarine silhouette is unowned and can be claimed by a hacker. Requirements for supermarine silhouette * Requires medium electric engine x1 (0) -- 20% of project quality * Requires aircraft landing gear x3 (0) -- 20% of project quality * Requires solid-phase alloy x5 (0) -- 15% of project quality * Requires scout-class rat gatler x2 (0) -- 15% of project quality * Requires inert frame x2 (0) -- 15% of project quality * Requires vehicle body plating x4 (0) -- 15% of project quality Total complexity for this project: 68.0

HJ-20 hovercraft

An all-terrain hovercraft sitting on a skirt of tough rubberised material, two back-mounted fan engines with rudders allow steering and travel across bodies of fluids as well as solid surfaces. Durability: [||||||||||] [100/100] Fuel tank: [||||||||||] [200/200] Modules: nothing. 100 / 100 module capacity remaining. The HJ-20 hovercraft is unowned and can be claimed by a hacker. Requirements for HJ-20 hovercraft * Requires refined elastomer x12 (0) -- 25% of project quality * Requires solid-phase metal x4 (0) -- 20% of project quality * Requires light electric engine x2 (0) -- 20% of project quality * Requires inert frame x1 (0) -- 20% of project quality * Requires vehicle body plating x4 (0) -- 15% of project quality Total complexity for this project: 45.0

[Category: ammunition]

HE 96mm shell

A pointed artillery shell seated in a long rimmed steel case, designed for blowing things into itty-bitty pieces. The HE 96mm shell contains 1/1 shell(s). Durability: [||||||||||] [10/10] Requirements for HE 96mm shell * Requires responsive metal x1 (0) -- 20% of project quality * Requires inert metal x2 (47) -- 20% of project quality * Requires explosive unit x2 (0) -- 30% of project quality * Requires solid-phase metal x2 (0) -- 30% of project quality Total complexity for this project: 25.0

dumbfire missile

A missile bearing limited guidance hardware for in-flight course correction, though this kind of missile is employed mostly as a fire-and-forget weapon for bulk fire. The dumbfire missile contains 1/1 rocket(s). Durability: [||||||||||] [10/10] Requirements for dumbfire missile * Requires responsive metal x1 (0) -- 10% of project quality * Requires explosive unit x1 (0) -- 30% of project quality * Requires solid-phase metal x3 (0) -- 30% of project quality Total complexity for this project: 20.0

inert slug drum

A large drum of 10x28mm caseless small arms cartridges with a mechanical feeding mechanism for feeding the magazines of handheld firearms and mounted weapons. Though, given the bulk of the drum it is more suited towards feeding magazines on vehicle-mounted weapons or machine guns. The inert slug drum contains 220/220 round(s). Durability: [||||||||||] [10/10] Requirements for inert slug drum * Requires inert metal x5 (47) -- 75% of project quality * Requires solid-phase metal x2 (0) -- 25% of project quality Total complexity for this project: 25.0

[Category: container]

HE 96mm shell crate

A large olive-green crate with steel clasp shutters and folding handles, numerals and short passages of text on the sides mention that it should contain six 96mm shells loaded with high-explosive warheads for 96mm vehicle-mounted artillery guns. Durability: [||||||||||] [10/10] It is closed. It is capable of holding 96 kilograms. It has room for 250 items. Requirements for HE 96mm shell crate * Requires responsive metal x2 (0) -- 20% of project quality * Requires inert metal x4 (47) -- 20% of project quality * Requires explosive unit x3 (0) -- 30% of project quality * Requires solid-phase metal x4 (0) -- 30% of project quality Total complexity for this project: 25.0

AP 96mm shell crate

A large olive-green crate with steel clasp shutters and folding handles, numerals and short passages of text on the sides mention that it should contain six 96mm shells loaded with armor-piercing warheads for 96mm vehicle-mounted artillery guns. Durability: [||||||||||] [10/10] It is closed. It is capable of holding 96 kilograms. It has room for 250 items. Requirements for AP 96mm shell crate * Requires responsive metal x2 (0) -- 20% of project quality * Requires transuranic metal x5 (0) -- 20% of project quality * Requires explosive unit x2 (0) -- 30% of project quality * Requires solid-phase metal x4 (0) -- 30% of project quality Total complexity for this project: 25.0

WP 96mm shell crate

A large olive-green crate with steel clasp shutters and folding handles, numerals and short passages of text on the sides mention that it should contain six 96mm shells loaded with white phosphorus incendiary warheads for 96mm vehicle-mounted artillery guns. Durability: [||||||||||] [10/10] It is closed. It is capable of holding 96 kilograms. It has room for 250 items. Requirements for WP 96mm shell crate * Requires responsive metal x2 (0) -- 20% of project quality * Requires inert metal x2 (47) -- 10% of project quality * Requires explosive unit x2 (0) -- 20% of project quality * Requires solid-phase metal x4 (0) -- 20% of project quality * Requires mineral acids x5 (0) -- 20% of project quality * Requires adaptive-phase fiber x2 (0) -- 10% of project quality Total complexity for this project: 37.5

HE 55mm shell crate

A large olive-green crate with steel clasp shutters and folding handles, numerals and short passages of text on the sides mention that it should contain eight 55mm shells loaded with high-explosive warheads for 55mm vehicle-mounted cannons. Durability: [||||||||||] [10/10] It is closed. It is capable of holding 75 kilograms. It has room for 250 items. Requirements for HE 55mm shell crate * Requires responsive metal x2 (0) -- 20% of project quality * Requires inert metal x3 (47) -- 20% of project quality * Requires explosive unit x3 (0) -- 30% of project quality * Requires solid-phase metal x3 (0) -- 30% of project quality Total complexity for this project: 25.0

WP 55mm shell crate

A large olive-green crate with steel clasp shutters and folding handles, numerals and short passages of text on the sides mention that it should contain eight 55mm shells loaded with white phosphorus incendiary warheads for 55mm vehicle-mounted cannons. Durability: [||||||||||] [10/10] It is closed. It is capable of holding 75 kilograms. It has room for 250 items. Requirements for WP 55mm shell crate * Requires responsive metal x2 (0) -- 20% of project quality * Requires inert metal x2 (47) -- 10% of project quality * Requires explosive unit x2 (0) -- 20% of project quality * Requires solid-phase metal x4 (0) -- 20% of project quality * Requires mineral acids x4 (0) -- 20% of project quality * Requires adaptive-phase fiber x2 (0) -- 10% of project quality Total complexity for this project: 37.5

AP 55mm shell crate

A large olive-green crate with steel clasp shutters and folding handles, numerals and short passages of text on the sides mention that it should contain eight 55mm shells loaded with armor-peircing warheads for 55mm vehicle-mounted cannons. Durability: [||||||||||] [10/10] It is closed. It is capable of holding 75 kilograms. It has room for 250 items. Requirements for AP 55mm shell crate * Requires responsive metal x2 (0) -- 20% of project quality * Requires transuranic metal x4 (0) -- 20% of project quality * Requires explosive unit x3 (0) -- 30% of project quality * Requires solid-phase metal x3 (0) -- 30% of project quality Total complexity for this project: 25.0

[Category: module]

simplex vehicle lock

A small, flat metallic device that is meant to be attached to a vehicle or starship's hatch. This is a very basic vehicle lock. While it will provide a small amount of protection, it won't do much against a strong, persistent attempt to hack into a vehicle. Durability: [||||||||||] [10/10] This module can be installed on a fueled vehicle and a starship. This module will take up 25 module capacity when installed. This module would be average to install on something, and average to uninstall from something. Requirements for simplex vehicle lock * Requires weak power emitter x1 (1) -- 25% of project quality * Requires limited rate response chip x1 (0) -- 25% of project quality * Requires inert wiring x3 (0) -- 25% of project quality * Requires inert casing x1 (0) -- 25% of project quality Total complexity for this project: 18.0

mobile SRM package

This mobile Short Range Missile package contains a massive ammount of small missiles with limited homing capability and moderate firepower. It also has a basic launching mechanism and targeting system incorporated into it. Thanks to it's simple design, it can be installed on a wide range of land, sea and air vehicles. Durability: [||||||||||] [10/10] This module can be installed on a small turret, a medium turret, a heavy turret, a sector center, a helo pad, a starship complex, a faction headquarters, a vertibird, a tetra-corp bomber, an airborne fortress, a 8T-RL escort vehicle, a fortified redoubt, a 80-R seacruiser, a 43-R patrol boat, and a HJ-20 hovercraft. This module will take up 25 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. It has 10 / 10 condition remaining. Requirements for mobile SRM package * Requires weak power emitter x4 (1) -- 30% of project quality * Requires slugthrower mechanics x1 (0) -- 30% of project quality * Requires simple beam focusing unit x1 (0) -- 30% of project quality * Requires solid-phase metal x2 (0) -- 10% of project quality Total complexity for this project: 25.0

scout-class rat gatler

A turret-mounted heavy machine gun bearing an autocannon-like triple barrel arrangement. As there is only set of firing mechanisms feeding through these three barrels it is not technically an autocannon. Durability: [||||||||||] [10/10] This module can be installed on a small turret, a medium turret, a heavy turret, a sector center, a helo pad, a starship complex, a faction headquarters, a vertibird, a tetra-corp bomber, an airborne fortress, a 8T-RL escort vehicle, a fortified redoubt, a 80-R seacruiser, a 43-R patrol boat, and a HJ-20 hovercraft. This module will take up 25 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. It accepts generic shell slug clip as ammunition. It is unloaded. It has 10 / 10 condition remaining. Requirements for scout-class rat gatler * Requires weak power emitter x1 (1) -- 15% of project quality * Requires slugthrower mechanics x1 (0) -- 20% of project quality * Requires budget servomotor x2 (0) -- 15% of project quality * Requires barrel x2 (0) -- 15% of project quality * Requires solid-phase metal x1 (0) -- 10% of project quality * Requires inert casing x1 (0) -- 15% of project quality Total complexity for this project: 32.5

gravity compensated mass driver

A mass driver or electromagnetic catapult is a method of non-rocket launch which uses a linear motor to accelerate and catapult payloads up to high speeds. While mostly used in no-gravity environments, this advanced weapon compensates for the gravity-induced drop in velocity and thus can be used even near the surface of a planet, making it usable on flying aircraft too. Durability: [||||||||||] [10/10] This module can be installed on a flying fueled vehicle. This module will take up 50 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. It has 10 / 10 condition remaining. Requirements for gravity compensated mass driver * Requires weak power emitter x1 (0) -- 20% of project quality * Requires budget servomotor x3 (0) -- 20% of project quality * Requires barrel x2 (1) -- 20% of project quality * Requires solid-phase metal x4 (0) -- 20% of project quality * Requires inert casing x2 (0) -- 20% of project quality Total complexity for this project: 47.5

rotating laser turret

A turret-mounted laser cannon, for fitting on ground vehicles. Whilst smaller than models designed for use in starships, it still packs a hefty punch. Durability: [||||||||||] [10/10] This module can be installed on a small turret, a medium turret, a heavy turret, a sector center, a helo pad, a starship complex, a faction headquarters, a vertibird, a tetra-corp bomber, an airborne fortress, a 8T-RL escort vehicle, a fortified redoubt, a 80-R seacruiser, a 43-R patrol boat, and a HJ-20 hovercraft. This module will take up 25 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. It has 10 / 10 condition remaining. Requirements for rotating laser turret * Requires weak power emitter x1 (1) -- 15% of project quality * Requires budget servomotor x2 (0) -- 15% of project quality * Requires offensive beam generator x1 (0) -- 25% of project quality * Requires electronic weapon internals x1 (0) -- 20% of project quality * Requires inert casing x1 (0) -- 15% of project quality Total complexity for this project: 30.0

self-destruct module

A package of high explosives meant to be situated near the fuel tank of a vehicle in order to maximize damage. Used widely by El-Kaida insurgents in pre-starfairer days, it can be used either as an improvised bomb or as a method of disposing of unwanted vehicles that's fun for the whole family! Durability: [||||||||||] [10/10] This module can be installed on a fueled vehicle. This module will take up 50 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. Requirements for self-destruct module * Requires heavy capacitor unit x1 (0) -- 20% of project quality * Requires explosive unit x3 (0) -- 40% of project quality * Requires high-grade wiring x2 (0) -- 20% of project quality * Requires inert casing x1 (0) -- 20% of project quality Total complexity for this project: 35.0

vehicle horn

A large electronic horn, well-suited for getting people's attention as well as broadcasting just how much you think that guy who just swerved in front of you is a complete retard. Durability: [||||||||||] [10/10] This module can be installed on a fueled vehicle. This module will take up 50 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. Requirements for vehicle horn * Requires inert metal x2 (56) -- 60% of project quality * Requires inert wiring x2 (0) -- 40% of project quality Total complexity for this project: 15.0

assault-class rat gatler

A large revolver cannon chambered for 25mm light grenades, the weapon's rate of fire combined with the nature of the ammunition make it an effective weapon against all manner of targets due to the versatility of the ammunition. Durability: [||||||||||] [10/10] This module can be installed on a small turret, a medium turret, a heavy turret, a sector center, a helo pad, a starship complex, a faction headquarters, a vertibird, a tetra-corp bomber, an airborne fortress, a 8T-RL escort vehicle, a fortified redoubt, a 80-R seacruiser, a 43-R patrol boat, a HJ-20 hovercraft, and a 18T-GL gun platform. This module will take up 75 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. It accepts generic box of 25mm grenades as ammunition. It is unloaded. It has 10 / 10 condition remaining. Requirements for assault-class rat gatler * Requires weak power emitter x1 (0) -- 10% of project quality * Requires slugthrower mechanics x1 (0) -- 15% of project quality * Requires budget servomotor x3 (0) -- 15% of project quality * Requires barrel x4 (0) -- 20% of project quality * Requires solid-phase alloy x3 (0) -- 15% of project quality * Requires inert casing x1 (0) -- 15% of project quality Total complexity for this project: 32.5

96mm heavy shell cannon

Durability: [||||||||||] [10/10] This module can be installed on a medium turret, a heavy turret, a tetra-corp bomber, an airborne fortress, a 16T-BL main battle tank, a fortified redoubt, a 80-R seacruiser, and a 18T-GL gun platform. This module will take up 150 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. It accepts generic 96mm shell as ammunition. It is unloaded. It has 10 / 10 condition remaining. Requirements for 96mm heavy shell cannon * Requires responsive metal x5 (0) -- 15% of project quality * Requires hi-torque servomotor x4 (0) -- 15% of project quality * Requires inert wiring x4 (0) -- 5% of project quality * Requires plastiform brick x3 (0) -- 10% of project quality * Requires solid-phase alloy x12 (0) -- 40% of project quality * Requires inert casing x2 (0) -- 15% of project quality Total complexity for this project: 70.0

shield-tek vehicle lock

A small, flat metallic device that is meant to be attached to a vehicle or starship's hatch. This specific unit is a step up from the v-tite vehicle lock and will provide an extra layer of security against hacking attempts. Durability: [||||||||||] [10/10] This module can be installed on a fueled vehicle and a starship. This module will take up 100 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. Requirements for shield-tek vehicle lock * Requires limited read-rate qdisk x1 (0) -- 20% of project quality * Requires limited reception neodymium chip x2 (0) -- 20% of project quality * Requires inert wiring x5 (0) -- 20% of project quality * Requires medium power emitter x1 (3) -- 20% of project quality * Requires inert casing x2 (0) -- 20% of project quality Total complexity for this project: 35.0

attack-class rat gatler

A heavy six-barreled gatling gun chambered for heavy anti-armor rounds, the weapon's great rate of fire (nearing 1800RPM) makes it hugely effective against armored and unarmored targets alike though limits firing to short bursts to conserve ammunition. Durability: [||||||||||] [10/10] This module can be installed on a small turret, a medium turret, a heavy turret, a sector center, a helo pad, a starship complex, a faction headquarters, a vertibird, a tetra-corp bomber, an airborne fortress, a 8T-RL escort vehicle, a fortified redoubt, a 80-R seacruiser, a 43-R patrol boat, a HJ-20 hovercraft, and a 18T-GL gun platform. This module will take up 75 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. It accepts generic 14.5mm slug belt as ammunition. It is unloaded. It has 10 / 10 condition remaining. Requirements for attack-class rat gatler * Requires slugthrower mechanics x2 (0) -- 15% of project quality * Requires budget servomotor x3 (0) -- 15% of project quality * Requires medium power emitter x1 (0) -- 15% of project quality * Requires barrel x4 (0) -- 12% of project quality * Requires solid-phase alloy x3 (0) -- 12% of project quality * Requires inert casing x2 (0) -- 15% of project quality Total complexity for this project: 32.5

elite-tek vehicle lock

Durability: [||||||||||] [10/10] This module can be installed on a fueled vehicle and a starship. This module will take up 100 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. Requirements for elite-tek vehicle lock * Requires advanced read-rate qdisk x1 (0) -- 20% of project quality * Requires limited reception neodymium chip x3 (0) -- 20% of project quality * Requires medium power emitter x2 (3) -- 20% of project quality * Requires high-grade wiring x5 (0) -- 20% of project quality * Requires inert casing x2 (0) -- 20% of project quality Total complexity for this project: 55.0

v-tite vehicle lock

A palm-sized q-disc designed to hold magnetically shielded data for injection into a shipboard computer's security algorithms. Durability: [||||||||||] [10/10] This module can be installed on a fueled vehicle and a starship. This module will take up 50 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. Requirements for v-tite vehicle lock * Requires weak power emitter x1 (1) -- 20% of project quality * Requires limited read-rate qdisk x1 (0) -- 30% of project quality * Requires limited reception neodymium chip x1 (0) -- 30% of project quality * Requires inert wiring x4 (0) -- 20% of project quality Total complexity for this project: 20.0

robo-terrier vehicle lock

Bark bark! Sir or Madame customer, someone is attempting to breach the entrance to your vehicle! Bark bark! Durability: [||||||||||] [10/10] This module can be installed on a fueled vehicle. This module will take up 35 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. Requirements for robo-terrier vehicle lock * Requires weak power emitter x1 (1) -- 30% of project quality * Requires limited rate response chip x3 (0) -- 30% of project quality * Requires inert wiring x4 (0) -- 20% of project quality * Requires inert casing x2 (0) -- 20% of project quality Total complexity for this project: 18.0

ejection seat

A simple one person vehicle ejection module, designed to protect the driver in case of a fatal vehicle event. Durability: [||||||||||] [10/10] This module can be installed on nothing. This module will take up 10 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. Requirements for ejection seat * Requires solid-phase metal x2 (0) -- 80% of project quality * Requires fiber cloth x1 (0) -- 20% of project quality Total complexity for this project: 25.0

55mm main shell cannon

A short, snub-nosed turret, flaring out at the end. For a shell cannon, it is rather small, and fires considerably smaller armaments than most. Regardless, it is one of the more popular vehicular weapons in the galaxy, used by law enforcement and criminal organizations alike. Durability: [||||||||||] [10/10] This module can be installed on a medium turret, a heavy turret, a tetra-corp bomber, an airborne fortress, a 16T-BL main battle tank, a fortified redoubt, a HJ-20 hovercraft, a 80-R seacruiser, and a 18T-GL gun platform. This module will take up 100 module capacity when installed. This module would be tough to install on something, and tough to uninstall from something. It accepts generic 55mm shell as ammunition. It is unloaded. It has 10 / 10 condition remaining. Requirements for 55mm main shell cannon * Requires responsive metal x3 (0) -- 15% of project quality * Requires hi-torque servomotor x2 (0) -- 15% of project quality * Requires inert metal x4 (47) -- 15% of project quality * Requires inert wiring x2 (0) -- 10% of project quality * Requires solid-phase alloy x6 (0) -- 30% of project quality * Requires inert casing x2 (0) -- 15% of project quality Total complexity for this project: 70.0

[Category: product]

large fuel cell

A heavy octagonal energy-bearing 'fuel' cell bearing universal charging and mounting interfaces for machinery. Durability: [||||||||||] [10/10] The large fuel cell contains 50 units of fuel. Requirements for large fuel cell * Requires any energy x20 (19) -- 100% of project quality Total complexity for this project: 20.0

medium fuel cell

A heavy octagonal energy-bearing 'fuel' cell bearing universal charging and mounting interfaces for machinery. Durability: [||||||||||] [10/10] The medium fuel cell contains 25 units of fuel. Requirements for medium fuel cell * Requires any energy x10 (19) -- 100% of project quality Total complexity for this project: 10.0

small fuel cell

A heavy octagonal energy-bearing 'fuel' cell bearing universal charging and mounting interfaces. Durability: [||||||||||] [10/10] The small fuel cell contains 10 units of fuel. Requirements for small fuel cell * Requires any energy x5 (19) -- 100% of project quality Total complexity for this project: 7.5

vehicle decal

This decal can be applied to a vehicle. Durability: [||||||||||] [10/10] Requirements for vehicle decal * Requires plastiform mesh x1 (0) -- 100% of project quality Total complexity for this project: 12.0

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