Other starship add-ons

Below is a listing of some additional components (organized by sector) that you can purchase for your starship. The prices are not dependent on the type of starship being upgraded but as with any upgrade, they do require that you have a certain number of points.

Sector 0

Single Room Carpet

Points Required: 0 overall and 0 combat
Price: 100,000 credits
Sold on Jump Hub Station

Shipwide Carpet

Points Required: 0 overall and 0 combat
Price: 0 credits
Sold on Jump Hub Station

Shipwide Air Freshener

Points Required: 0 overall and 0 combat
Price: 10 million credits
Sold on Jump Hub Station
By typing "scent" in your ship's control room, you are presented with a list of various scents you can fill the rooms in your ship with.

Holographic Avatar

Points Required: 0 overall and 0 combat
Price: 10 million credits
Sold on Jump Hub Station
This upgrade just gives a virtual face to your starship's computer. It doesn't do much without the RAVEN upgrade.

Holographic Avatar Removal

Points Required: 0 overall and 0 combat
Price: 0 credits
Sold on Jump Hub Station
This upgrade, as its name suggests, removes your computer's holographic avatar.

RAVEN AI

Points Required: 0 overall and 0 combat
Price: 1.5 million credits
Sold on Jump Hub Station
The Readily Available Very Educational Network (RAVEN) is basically a database of knowledge for your ship. Use it by talking to your holographic avatar with the "talk" command.
To toggle the upgrade on/off, use the "raven" command.

Colored Laser Optics

Points Required: 0 overall and 0 combat
Price: 10 million credits
Sold on Jump Hub Station
This upgrade just makes your lasers a different color. Not very useful in my opinion.

Sector 8

Salvage Range Increase

Points Required: 500 overall and 0 combat
Price: 150 Million credits
Sold on Penske
Increases the ship's salvage range to 2 units.

Additional Salvage Sensor

Points Required: 500 overall and 0 combat
Price: 20 million credits
Sold on Penske
Adds an additional salvage sensor to a ship.

Additional Salvage line

Points Required: 500 overall and 0 combat
Price: 20 million credits
Sold on Penske
Adds an additional salvage line to a ship.

Sector 10

Computer Disruption Pulse

Points Required: 600 overall and 150 combat
Price: 40 million credits
Sold on Herto
This upgrade, as its name suggests, attempts to temporarily disable the target ship's computer systems.
To use it, type "disrupt" in your control room and you will be shown a list of potential targets.

Sensor Interuption Pulse

Points Required: 100 overall and 300 combat
Price: 55 million credits
Sold on Herto
This upgrade attempts to disable a ship's sensor array.
To use this upgrade, type "interrupt" in your control room and you will be shown a list of potential targets.

Long-range Broadcast

Points Required: 500 overall and 0 combat
Price: 10 million credits
Sold on Edge Outpost
Allows the ship to "broadcast" a message over a distance of 10 light years.
To use this upgrade, type "broadcast" followed by the message.
Example, "broadcast Greetings".

Long-range Broadcast Distance Upgrade

Points Required: 1000 overall and 0 combat
Price: 10 million credits
Sold on Edge Outpost
This upgrade increases the broadcast range of a ship from 10 to 20 light years.

Sector 12

Starship Brig

Points Required: 1000 overall and 1000 combat
Price: 100 million credits
Sold on Rolukssica
Allows the capture of the mother Praelor in advanced missions only.

Synchronized Modulated Laser Pulse

Points Required: 1000 overall and 1000 combat
Price: 20 million credits
Sold on Rolukssica
Allows a ship to use 3 weapons rooms to fire laser turrets at enemy ships.

Sector 13

Airlock Cycle Upgrade

Points Required: 300 overall and 0 combat
Price: 10 million credits
Sold on Keyton
Decreases the time needed for your ship's airlock to cycle.

Airlock Entrance Chime

Points Required: 0 overall and 0 combat
Price: 3 million credits
Sold on Keyton
Sounds a chime when someone enters the airlock.
To toggle the chime on/off, simply type "chime" from within your control room.

Aquatic Landing Upgrade

Points Required: 2700 overall and 0 combat
Price: 350 million credits
Sold on Keyton
This upgrade allows ships to land on aquatic planets.

Hatch Lifeform Discriminator

Points Required: 12 overall and 0 combat
Price: 51234789.17 credits
Sold on Keyton
This upgrade will allow the owner of a ship to configure whether the ship allows babies on board.

Standard Elevator Music

Points Required: 0 overall and 0 combat
Price: 1 million credits
Sold on Keyton
This upgrade provides a non-standard announcement when the airlock is cycling.

NAVI Unofficial Drive Patch

Points Required: 1575 overall and 0 combat
Price: 3,500,071 credits
Sold on Keyton
Allows AIE transverser ships to use the wavewarp drive while using the NAVI unit.

Sector 15

Additional Battery Storage

Points Required: 6000 overall and 0 combat
Price: 50 million credits
Sold on Pax Neutral
This upgrade adds an additional day to the charge of a starship.

Remove Additional Battery Storage

Points Required: 6000 overall and 0 combat
Price: 15 million credits
Sold on Pax Neutral
Removes the additional battery from the specified ship.

Additional Storage room

Points Required: 6000 overall and 50 combat
Price: 40 million credits
Sold on Pax Neutral
Adds an additional storage room to a ship.

Remove Additional Storage Room

Points Required: 6000 overall and 50 combat
Cost: 10 million credits
Removes the additional storage room from the specified ship.

Laser Overdrive Capacitors

Points Required: 7000 overall and 2000 combat
Price: 150 million credits
Sold on Pax Neutral
This upgrade's abilities are unknown.
This is a Dart only upgrade.

Occupancy Scanner

Points Required: 2500 overall and 750 combat
Price: 15 million credits
Sold on Pax Neutral
Displays information regarding the occupants of a ship when it is scanned.
This is a battlecruiser only upgrade.

ACV Repair and Rearm Center

Points Required: 500 overall and 50 combat
Price: 66 million credits
Sold on Pax Neutral
Adds an atmospheric combat vehicle repair and rearm center to a ship.

Remove ACV Repair and Rearm Center

Points Required: 0 overall and 0 combat
Price: 20 million credits
Sold on Pax Neutral
Removes the atmospheric combat vehicle repair and rearm center from a ship.

Sector 18

Immobilization Pulse

Points Required: 800 overall and 250 combat
Price: 50 million credits
Sold on Set
This upgrade attempts to prevent the target ship from moving.
To use the upgrade, type "immobilize" from your control room and you will be presented with a list of potential targets.

Sector 19

Battlecruiser Fighter

Points Required: 6000 overall and 3000 combat
Price: 20 million credits
Sold on Varoshna
To buy battlecruiser fighters, you must have a battlecruiser.
Please note that these fighters can not land on planets, moons or space stations.

Combat Drone Bay

Points Required: 5000 overall and 3000 combat
Price: 50 million credits
Sold on Varoshna
In order to purchase a combat drone bay, you must have a ship with at least one empty room.

Standard Combat Drone

Points Required: 5000 overall and 3000 combat
Price: 5 million credits
Sold on Varoshna
In order to buy a standard combat drone, your starship must have a combat drone bay.

Sector 23

Galactic Map Unit (GMU)

Points Required: 300 overall and 0 combat
Price: 20 million credits
Sold on Torch.
Displays the galactic coordinates of a ship.
To use this upgrade, type "galcoords" or "gc" from within your control room.

Galactic Coordinate Long-Range Scanning Enhancement

Points Required: 567 overall and 0 combat
Price: 15555555.55 credits
Sold on Torch.
Allows you to scan a particular set of galactic coordinates.

Navigational Automatic Vector Interface (NAVI)

Points Required: 200 overall and 0 combat
Price: 40 million credits
Sold on Torch
Allows a ship to travel in any direction with the "navi command.

Directional Long-range scanning Enhancement

Points Required: 500 overall and 0 combat
Price: 15.001 million credits
Sold on Torch
Allows a ship to long-range scan in a certain direction.
To use this upgrade, type "lrscan

Planetary Surveyer

Points Required: 2000 overall and 0 combat
Price: 50 million credits
Sold on Torch
Allows a ship to survey planets.

Increased Long-range Scanner Range

Points Required: 500 overall and 0 combat
Cost: 30 million credits
Sold on Torch
Increases the long-range scanner range from 10 to 20 light years.

Wormhole Scanner

Points Required: 5500 overall and 0 combat
Price: 75 million credits
Sold on Torch
Allows a ship to survey a wormhole by traveling through it.

Charge Transfer Couplings

Points Required: 350 overall and 0 combat
Price: 20 million credits
Sold on Torch
Allows one ship to transfer charge to another ship. Both must have this upgrade.

Sector 25

Video Probe Launcher

Points Required: 1650 overall and 250 combat
Price: 50 million credits
Sold on 51 Pegasi ba.
Allows a ship to launch video probes for sector surveillance.
To use this upgrade, type "video" from within your control room.

Single Video Probe

Points Required: 1650 overall and 250 combat
Price: 3 million credits
Sold on 51 Pegasi ba.
In order to use these, you must have a video probe launcher.
Video probes used to be sold in packs of 5 for 15 million credits.

Disarmament Pulse

Points Required: 1150 overall and 215 combat
Price: 55 million credits
Sold on Poseidon
This upgrade attempts to disable the target ship's weapons systems.
To use this upgrade, type "disarm" from within your control room and you will be shown a list of potential targets.

Internal Stun Turrets

Points Required: 200 overall and 0 combat
Price: 10 million credits
Sold on Poseidon.
You must bolt these down for them to be effective.

Sector 27

Spatial Anomaly Scanner

Points Required: 7500 overall and 0 combat
Price: 1 trillion 750 billion credits
Sold on Humuhumunukunukuapua'A
Allows a ship to scan spatial anomalies.

Sector 30

Enhanced Sensor Array

Points Required: 3500 overall and 10 combat
Price: 50 million credits
Sold on Outreach
This upgrade not only adds durribility to a ship's sensor array, it can also determine whether a sector has been explored or not.

Debris Scanner

Points Required: 150 overall and 10 combat
Price: 25 million credits
Sold on Outreach
This upgrade allows you to see the type of debris without having to salvage it.

Advanced Proximity Weapons Scanner

Points Required: 350 overall and 25 combat
Price: 35 million credits
Sold on Outreach
Allows a ship to gather information about proximity weapons such as who launched them.

Last update: Saturday, September 09, 2017.
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