'advanced equipment workstation blueprints'
A large gauntlet with a scary-looking saw on the end, with adjustable throttle controlled by the user clenching their fist.
Durability: [||||||||||] [25/25]
Attacks: [1] terrorsaw slash
Skill required: Advanced Slashing and Shooting
Module capacity: 50/50
The combat terrorsaw has no modules installed.
The combat terrorsaw can be thrown for 1 - 5 damage.
Requirements for combat terrorsaw:
Total complexity for this project: 35.0
A large blocky rifle issued to some special forces. It is designed to accelerate and fire globules of plasma using both strong electromagnets and a highly ionising laser to ionise the air ahead and reduce the friction of the fired semi-solid plasma pellet against the air, reducing the natural tendency for the pellet to disperse in an atmosphere.
Despite this the rifle's effective range is limited enough to confine it to short-range encounters only, where it is most effective at punching huge burning holes through things.
Durability: [||||||||||] [25/25]
Attacks: [1] m78 plasma blast
Module capacity: 50/50
The m78a1 plasma rifle has no modules installed.
It accepts plasma rifle clip as ammunition.
It is unloaded.
It has 25 / 25 condition remaining.
Requirements for m78a1 plasma rifle:
Total complexity for this project: 38.0
Durability: [||||||||||] [25/25]
Attacks: [1] tesla arc
Module capacity: 50/50
The tesla-volta projector has no modules installed.
It accepts weapon cell as ammunition.
It is unloaded.
It has 25 / 25 condition remaining.
Requirements for tesla-volta projector:
Total complexity for this project: 50.0
Durability: [||||||||||] [25/25]
Attacks: [1] laser shotgun fire
Skill required: Non-Standard Ammunition Experience
Module capacity: 50/50
The laser shotgun has no modules installed.
It accepts microfission cell as ammunition.
It is unloaded.
It has 25 / 25 condition remaining.
Requirements for laser shotgun:
Total complexity for this project: 28.0
A bulky piece of equipment, all maroon-painted casing and wires. Issued to colonies to harvest all range of minerals from shallow-lying deposits.
Durability: [||||||||||] [25/25]
Module capacity: 50/50
The massed nanomachine mineral collector has no modules installed.
This tool can harvest inert metal, solid-phase metal, responsive metal, transuranic metal, ceramic geode, magneto-mineral, nanite sheeting, sand, gems, exotic gems, monocrystals, stellar corundum, fullerene sheeting, red sand, black sand, pink sand.
This tool is not currently configured to harvest a specific resource.
The massed nanomachine mineral collector takes 2.0 seconds to harvest one unit of a resource and 6.0 seconds to perform a survey.
Requirements for massed nanomachine mineral collector:
Total complexity for this project: 4.0
Standard issue survival gear, this machine harvests small amounts of organic matter.
Durability: [||||||||||] [25/25]
Module capacity: 50/50
The slimfast organic collector has no modules installed.
This tool can harvest native fiber, native lumber, adaptive-phase fiber, obscure lumber, native fungus, native berries, neuro-aligned fiber, plastiform fiber, ocean fiber, hydrocarbon sludge, mineral acids, fuming mineral acids, solid lumber, native tubers, nutri-brand stalks, protein tubers, biofuel grade stalks, phantom spider silk, silver spider silk, exotic fiber.
This tool is not currently configured to harvest a specific resource.
The slimfast organic collector takes 3.0 seconds to harvest one unit of a resource and 8.0 seconds to perform a survey.
Requirements for slimfast organic collector:
Total complexity for this project: 30.0
A Smith & Romney absorption unit. This unit is capable of collecting low grade energy from the environment.
Durability: [||||||||||] [25/25]
Module capacity: 50/50
The q-osmose energy collector has no modules installed.
This tool can harvest solar kretherson, thermal kretherson, purestrain solar kretherson, dense thermal kretherson, mineral acids, fuming mineral acids, radioactive kretherson, charged radioactive kretherson, intrinsic field kretherson.
This tool is not currently configured to harvest a specific resource.
The q-osmose energy collector takes 3.0 seconds to harvest one unit of a resource and 8.0 seconds to perform a survey.
Requirements for q-osmose energy collector:
Total complexity for this project: 37.5
A variant of the EVA suit bearing a layer of thick chemical-resistant polymers (mostly aramids) making up it's surface to protect the user from the hazards posed by the exotic or corrosive atmospheres of some planets.
Durability: [||||||||||] [50/50]
The chemical resistant EVA suit covers the head, torso, hands, legs, feet slots.
Resists:
Integrity: 50/50 Module capacity: 25/25
The chemical resistant EVA suit is in perfect condition.
Requirements for chemical resistant EVA suit:
Total complexity for this project: 60.0
A bulky variant of the EVA suit, bearing comically padded limbs and a huge visor, all constructed from hugely electrically and thermally insulative and reflective materials to protect the user from incredibly hot (or cold) environments with enough atmosphere to pose a temperature hazard.
Durability: [||||||||||] [50/50]
The insulated EVA suit covers the head, torso, hands, legs, feet slots.
Resists:
Integrity: 50/50 Module capacity: 25/25
The insulated EVA suit is in perfect condition.
Requirements for insulated EVA suit:
Total complexity for this project: 65.0
A bulky articulated suit made of several composite materials, with ridged tubes running down it's surface to for pneumatic assistance. A small cylinder of inert gas, pumping equipment and a long-life power generator are housed in an armored backpack integrated into the suit.
Durability: [||||||||||] [50/50]
The pneumatic exosuit covers the head, torso, hands, legs, feet slots.
Resists:
The pneumatic exosuit modifies dodge bonus by -3.
Integrity: 50/50 Module capacity: 125/125
The pneumatic exosuit is in perfect condition.
The pneumatic exosuit affects weight capacity by 50.0kg.
Requirements for pneumatic exosuit:
Total complexity for this project: 70.0
A long-sleeved jacket constructed of dense but surprisingly supple nano-crystalline silk material, the joints are reinforced and the chest and back bear a layer of nano-corundum studs to dissipate impacts from bullets and other sharp weapons.
Durability: [||||||||||] [50/50]
The ballistic nano-silk jacket covers the torso slots.
Resists:
The ballistic nano-silk jacket modifies dodge bonus by -1.
Integrity: 50/50 Module capacity: 50/50
The ballistic nano-silk jacket is in perfect condition.
Requirements for ballistic nano-silk jacket:
Total complexity for this project: 65.0
A pair of pants made from dense but surprisingly supple nano-crystalline silk material, the joints are reinforced and the leg surfaces bear a layer of nano-corundum studs to dissipate impacts from bullets and other sharp weapons.
Durability: [||||||||||] [50/50]
The ballistic nano-silk leg armor covers the legs slots.
Resists:
Integrity: 50/50 Module capacity: 25/25
The ballistic nano-silk leg armor is in perfect condition.
Requirements for ballistic nano-silk leg armor:
Total complexity for this project: 65.0
Durability: [||||||||||] [50/50]
The fibermesh jacket covers the torso slots.
Resists:
Integrity: 50/50 Module capacity: 50/50
The fibermesh jacket is in perfect condition.
Requirements for fibermesh jacket:
Total complexity for this project: 45.0
Deceptively soft textured meshwork fabricated from layers of thin fibers woven together make for an interestingly sturdy headpiece. While not particularly great at resisting impact or piercings, it's sufficient at straight-up shrugging off cuts and tears.
Durability: [||||||||||] [50/50]
The fibermesh helmet covers the head slots.
Resists:
Integrity: 50/50 Module capacity: 25/25
The fibermesh helmet is in perfect condition.
Requirements for fibermesh helmet:
Total complexity for this project: 35.0
Durability: [||||||||||] [50/50]
The fibermesh gloves covers the hands slots.
Resists:
Integrity: 50/50 Module capacity: 25/25
The fibermesh gloves is in perfect condition.
Requirements for fibermesh gloves:
Total complexity for this project: 20.0
Durability: [||||||||||] [50/50]
The fibermesh leggings covers the legs slots.
Resists:
Integrity: 50/50 Module capacity: 25/25
The fibermesh leggings is in perfect condition.
Requirements for fibermesh leggings:
Total complexity for this project: 35.0
A pair of light but sturdy boots made out of fibermesh.
Durability: [||||||||||] [50/50]
The fibermesh boots covers the feet slots.
Resists:
Integrity: 50/50 Module capacity: 25/25
The fibermesh boots is in perfect condition.
Requirements for fibermesh boots:
Total complexity for this project: 30.0
Quality: 0
Requirements for arrayed beam generator:
Total complexity for this project: 30.0
A boxy case for a device or assembly made of some inert metal.
Quality: 0
Requirements for solid alloy casing:
Total complexity for this project: 6.0
A sheet metal box containing cylinders composed of a mixture of polymer doped with magnetic ions and semiconductor material. When this material is vaporised it can be accelerated by a magnetic field, effectively firing a wad a superheated charged material. The plasma rifle clip contains 15/15 charge(s).
Durability: [||||||||||] [10/10]
Requirements for plasma rifle clip:
Total complexity for this project: 20.0
A round metal clip containing standard triangular 12x39mm caseless slug rounds. In each of the rounds a wide round bullet is held in a brick of solid propellant and a solid primer compound is visible on the base of each round. These big slugs are intended for use in large sidearms and rifles. The magnum slug clip contains 8/8 round(s).
Durability: [||||||||||] [10/10]
Requirements for magnum slug clip:
Total complexity for this project: 20.0
The inert needler clip contains 10/10 needle(s).
Durability: [||||||||||] [10/10]
Requirements for inert needler clip:
Total complexity for this project: 12.0
The solid alloy needler clip contains 10/10 needle(s).
Durability: [||||||||||] [10/10]
Requirements for solid alloy needler clip:
Total complexity for this project: 12.0
The transuranic needler clip contains 10/10 needle(s).
Durability: [||||||||||] [10/10]
Requirements for transuranic needler clip:
Total complexity for this project: 18.0
A simple colonial grade weapon charging cell. This cell will provide power to most basic ranged weapons. The microfission cell contains 200/200 charge(s).
Durability: [||||||||||] [10/10]
Requirements for microfission cell:
Total complexity for this project: 14.0
A respirator device made of fullerene, it lets you dive into deep water for an extended time period, thanks to its high-tech water-filtering system that acts like gills, producing water from the oxygen that passes through it, although its small battery doesn't last forever.
Durability: [||||||||||] [25/25]
Requirements for fullerene diving respirator:
Total complexity for this project: 55.0
This EVA may not be the best at protecting you from the elements, but can be worn above your clothing as a sort of personal shield and allows you to wear your personal armor even in the void of space.
Durability: [||||||||||] [10/10]
Requirements for hard-light EVA covering:
Total complexity for this project: 24.0
Durability: [||||||||||] [300/300]
Requirements for orbital targetting uplink:
Total complexity for this project: 25.0